Showing posts with label visual development. Show all posts
Showing posts with label visual development. Show all posts

Sunday, February 8, 2015

Mo' Mickey Mo' Mickey Mo' Mickey...

Here are some more examples of my work from the latest Mickey episodes to air. Hope you like them.

On a sidenote, we just had a really strong showing at the latest Annie Awards. Big congrats to all of our nominees and winners!

Here's a LINK to find the shows online.

Now some draw-rings...

 "Mickey Monkey"





"The Boiler Room"






"Space Walkies"





"Mumbai Madness"






"Goofy's First Love"




"Clogged"








"Doggone Biscuits"






Wednesday, June 12, 2013

Science Sid Work I Did...

The final product was about what I expected given the time and budget constraints, but this was still a pretty fun project to work on. Here are a few examples of the ton of work done on the Sid the Science Kid Movie...






It's amazing how two years' worth of distance from this project show how much I would do differently now. Just goes to show that if you're not constantly learning and evolving as an artist, you're stagnating.

I was credited as a Character Designer on this project, which I found a little weird, given all the Vis Dev and location design done, but what can ya do? Hopefully all the little would-be scientists out there got a kick out of it.

Tuesday, March 12, 2013

Sid, the Movie, KID!

Also just saw that this little project is airing later this month. Did a boatload of VisDev on it two summers ago, so it's nice that it's finally seeing the light of day.



Will post a bunch of the work done for it after it airs.